Showing posts with label capcom. Show all posts
Showing posts with label capcom. Show all posts
Friday, August 5, 2011
I've played most of the series, even the classic old games, but I somehow skipped the 3rd game. Now that I got my hands on it, I like it.
Jill Valentine was my favorite character in the series, and I'm glad to see her return.
I also found it funny that Capcom got her outfit all skimpy. Sure a tube-top and a mini-skirt isn't a huge deal, but it's rather humorous to see Capcom get customers for some virtual eye-candy.
I also like the change for a bit more action. One of the first games where you get slapped with a machine gun from the start. Also easy mode!
Though there's nothing easy about Mr. Nemesis here. I tried to fight him once, and he destroyed me with ease. After fleeing after the first try, the 2nd battle saw me take him down with a magnum. Too bad he's not dead for good.
Labels: capcom, resident evil, Resident Evil 3
Sunday, July 24, 2011
The Ghosts N Goblins series is known for it's frustrating difficulty, and it's legion of hardcore fans.
You really do have to be hardcore to enjoy this game. It's brutally hard. The first level on easy is still harder than most games out there.
You really only have about 2 chances not to die. Once with armor, and then in your boxer shorts. Once you fall into one of the many traps, there's not much time left. Game over.
I can understand why so many people like the game. However I can't stand putting myself through so much pain. Games are suppose to be fun, not claw into your head and rip your soul in half. I like challenges, but I don't like impossible tasks. This was originally an arcade game, and I'm sure Capcom made so much money sucking up quarters with such an daunting adventure.
Score: 4 out of 10
Friday, July 22, 2011
I never had much chance to play Street Fighter Alpha over the years, but I recently got my hands on the SNES version of the 2nd game.
Alpha 2 of course started in the arcades, and that version looks much better than the SNES one.
The graphics and sound do take a bit of a hit, but I didn't find it to be too troubling. There is a delay at the start of the match, that is a little annoying at first. Granted it doesn't effect your match at all. Another difference is (I believe) that some characters like Cammy White aren't available in the Super Nintendo version.
The gameplay holds up pretty well, even after all these years. I like the fast speed, the power bar, and balanced difficulty. Granted the SNES version is never going to be the best version to have, I've quite enjoyed playing through it. I really need to get my hands on more Alpha games.
Score: 8 out of 10
Wednesday, July 20, 2011
Despite all the new bells and whistles of the new version, some Neogaf nerd found out that the new characters are Ghost Rider, Hawkeye, Dr.Strange, Nova, Iron Fist,Rocket Raccoon, Vergil, Phoenix Wright, Frank West, Firebrand, Strider, and Nemesis.
Tuesday, July 19, 2011
Deciding that the world was no longer fun to be in, Capcom canned the long-awaited Megaman Legends 3 for 3DS and it's demo version for the E-shop. Boo!
Labels: 3DS, capcom, megaman, megaman legends, megaman legends 3, Nintendo
I loved Resident Evil 4 on Gamecube, and I couldn't wait for the Wii version.
The new Wii controls are much easier than the Gamecube ones. It's pretty easy to move around, and aim freely. However Capcom thinks so too, so they added more enemies to make the game tougher. I like my cakewalks Capcom!
Even the interactive cut-scenes have Wii controls in mind. They work fairly well.
Plus all the content from the PS2 version is available on the Wii disc, which makes this really the best version to have.
Sunday, July 17, 2011
I know it was "better" on PS2, but I still got it for Wii anyway.
The Wii version has it's fair share of problems, so if you have to choose go for the original edition.
The main fault lies within the magic brush. It's just not very accurate on the Wii due to lackluster porting issues. I wish they had built it from the ground up on Wii instead of getting another company to make a rushed version of it.
Gripes aside, I really enjoyed the hell out of Okami. The art style was sick, the plot engrossing, the characters were lovable, and the quest was as long as it was epic.
Even though it does recycle bosses and areas a little bit, I really enjoyed every bit of Okami. I really need to pick up Okamiden on DS.
Friday, July 1, 2011
Even though I hated the first movie, I gave the 2nd one a shot, and liked it a hell of a lot more.
Milla Jovovich returns as Alice.
And Sienna Guillory appears as Jill Valentine in one of the best (and sexy) cosplay attempts evar.
The plot of the movie is deeply based on the Raccoon City incident of the 2nd and 3rd games.
Nemesis was also a good re-creation, except that fucking fist-fight.
Even though it has it's problems, I think it's a decent flick and one of the better video game movies.
Thursday, June 23, 2011
Loved the idea with this one. Glad they stuck with the NES graphics.
Not too terribly different from the previous Megamans. Though I must say that the level design is much better than the later NES games.
The bosses were a decent bunch. Loved Splash Woman. Hated her power-up though.
But I do want to say a big fuck you to Capcom for making us pay to use Protoman.
Labels: capcom, megaman, Megaman 9, things I like, wiiware
I never liked the first Resident Evil movie.
I liked Milla Jovovich as Alice, but the rest of the movie was loosely based on the games. More Resident Evil 2 and 3 than the first game.
Soon after the laser scene I couldn't stand much more of it.
Wednesday, June 22, 2011
I really wanted to like this one, but I can't stand non-NES Megaman games from the Classic series for some reason.
The gameplay and graphics are better than 7, but I thought it was too hard, and some of the power-ups were lame as shit. Especially Mr. Soccerman here.
Also didn't like any of the bosses or sub-bosses period.
Labels: capcom, megaman, Megaman 8, playstation, things I hate
Thursday, June 16, 2011
I kinda got suckered into buying this one with my free DSiware points. I like the retroness of it all but there was many problems with it.
First is the controls, which frankly suck ass. The button configuration is jacked up and makes me want to slap the folks at Capcom a little bit.
It's also extremely easy to get lost, or die. Good idea for a game, but a bad way of making it.
Labels: capcom, Dark Void, Dark Void Zero, DSi, dsiware, things I hate
Wednesday, June 15, 2011
Even though the X series had taken over the SNES when it came to Megaman, the console did get one from the Classic series.
It went a little more new school with the graphics, and defiantly the bosses. I hated these new losers. Awful design, and quality.
I also hated playing the levels too. Very bare and boring, and Megaman's sprite was way too big for the screen.
I know it has it's fans, but I'm not one of them. Better graphics does not mean better gameplay.
Heard of the game for many years, but didn't get a chance to really play the game until now. The story is set on some far away planet with monsters and shit. Pretty simple.
Some of the monsters are really no more than big bugs. However you do get monsters about the size of the building. Then you need your big metal robot suit to take action.
But I have more fun running around without it. It's a decent 3rd Person shooter so far.
Labels: capcom, Lost Planet, Lost Planet Extreme Condition, xbox 360
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